OK, who at Khronos was reading my mind?
http://www.gamasutra.com/view/news/34068/OpenGL_Overseer_Khronos_Creating_DeviceSensor_Input_Standard.php
Though I suppose that will only deal with the low level details instead of the high level ones (which is the real issue I was talking about). Still, I guess that's going to make it easier if we can program all devices through a single API, though I wonder how much support will it have.
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