Hello there Gamedev.net Community! I would like to show you a sculpt that I have been currently working on. This is my first serious project in Zbrush and my first project using my tablet. I'm only 15 years old so I have a lot of time to learn some awesome industry tricks. This is a dinosaur that will be the main dinosaur in my indie game project entitled "Wreckage." Please give me any suggestions that you might have on it to make it up to industry standards. I really want this to be featured in the gallery on Zbrush Central so any great critiques would help a lot. I will provide a concept and current 3d modeling state of this creature.
T-Recks [WIP]
Looks pretty awesome so far.
His tail looks a lot longer in the drawing than the mesh, but still looks really good.
His tail looks a lot longer in the drawing than the mesh, but still looks really good.
I decided to take the proportions of this beast in another direction. Tell me what you think.
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