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Advice needed - AI for a graph game

Started by February 14, 2011 03:20 PM
9 comments, last by Emergent 13 years, 9 months ago

I don't understand this: He has a specific starting configuration and we are suggesting that he run A* once to reach a goal configuration. What's wrong with that?


Agreed; nothing's wrong with that. My comment was about computing an entire policy offline; for that, running a brushfire-type algorithm once beats running A* O(n^2) times (which would do a lot of redundant work). It's not a super-profound observation, but I thought it might be worth mentioning since A* tends to get treated as a black box.

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