Need Intro to Basic Skills of RTS Game Development
Hello everyone. I am making an RTS called Exellon. I need to know some basics to the RTS genre. Here they are:
1. Isometric Map Engines
2. Collision Detection
3. SimCity 3000 Style Map Design (e.g. Zoom, Rotate, Etc.)
4. Computer Opponents
Thank you!
[small]:P I'll lick it if you lick it first :P[small]
would you care to explain your game idea to us...
we''ve got some ideas too.
great games arent made by individuals; great games are made by great teams.
and visit my forums (http://pub89.ezboard.com/brealgamezforums)
theropod
we''ve got some ideas too.
great games arent made by individuals; great games are made by great teams.
and visit my forums (http://pub89.ezboard.com/brealgamezforums)
theropod
Use the WriteCoolGame() function.Works every time.
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