If you want to save yourself the read, it's basically all rumor, with no confirmation and plenty of "anonymous sources."
Quote:
Sources claiming to have knowledge of the situation tell Kotaku that Duke Nukem Forever development continues at a new home, Borderlands developer Gearbox Software.
...
Take-Two Interactive still maintains publishing rights to the title, which the company confirmed to Kotaku tonight. (A company spokesperson declined to comment about the status of the Duke Nukem Forever project and whether it is in the works at Gearbox.)
One source indicated that a playable demo of Duke Nukem Forever will be available later this year.
...
Gearbox Software president Randy Pitchford declined to comment to Kotaku on the matter, indicating that he may be able to better clarify the situation further at this year's Penny Arcade Expo in Seattle.
3D Realms founder George Broussard, the man infamously in charge of Duke Nukem Forever, did not respond to requests for comment.
Gearbox actually makes very good games (mostly FPS with nice level design) and would be perfect for the job. Question is, whether they continue the development on the same game that 3D Realms started, or make a whole new one.
At this point they really should let it die. The original target market has gone on, matured, and latched onto other franchises. I really see this as being some sort of curse. Whoever attempts to make a Duke Nukem Forever game will end up wither up and blow away in the wind without ever actually creating the game.
I disagree. It seemed to me that even two years ago there was a lot of interest and a lot of coverage on the game's demise. I suspect it would be similar in a few years. StarCraft II recently came out and there was a 12-year delay between that and the original.
Thinking about this further, it almost makes sense if they truly gave it to the company that made Borderlands. That was a no-name FPS and it sold over 3 million copies (with the sequel being considered). If they can pull that off from nothing, I think they'll do quite well with Duke Nukem Forever.
Yeah, given how many people know of DNF, there's a really good chance that it'll still sell like billy-o, troubled development or not. Probably not enough to cover costs all 12 years of development, but probably enough to make a good number of publishers happy.
I mean, if you saw it in a store today, wouldn't you be at least a little curious as to whether or not it turned out any good?