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AI for a special board game

Started by July 07, 2010 09:36 AM
-1 comments, last by AticAtac 14 years, 4 months ago
On the C64 I've been playing this game
http://c64s.com/game/101117/piracy/
a lot.

I am now thinking about to do a remake of this game and need some advices how to code the cpu player.
I've already tried the min-max algorithm with not much success.

Any ideas are welcome

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