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Load byte code failed part3

Started by June 28, 2010 07:02 AM
2 comments, last by hoboaki 14 years, 5 months ago
Hi.
I found as_restore bug, again.

Revision
r609

Compiler
MSVC8


script code
array< ColorKind > COLOR_KIND_TABLE = { ColorKind_Red };enum ColorKind{    ColorKind_Red};

When my application save and load byte code with this code, my application was freezed.
Maybe null pointer access.

Call trace
msvc8.exe!asCRestore::TranslateFunction(asCScriptFunction * func=0x003ed990) Line 2011 + 0x11 Byte C++
msvc8.exe!asCRestore::Restore() Line 358 C++
msvc8.exe!asCModule::LoadByteCode(asIBinaryStream * in=0x00ad7018) Line 1237 + 0xb Byte C++


Please investigate.
Looks like this is a completely different bug. I'll have a look at this.

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

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Fixed in revision 612. Thanks.

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

I confirmed that this bug was fixed at r612.
Thank you!

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