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Beginning AI

Started by June 21, 2010 07:50 AM
9 comments, last by IADaveMark 14 years, 4 months ago
Quote: Original post by Strid
I'm currently reading Behavioral Mathematics for Game AI, and it seems pretty good :)

While I appreciate the comments, I don't point to my own book as a beginning AI book. It doesn't cover the typical data structures that are used in AI like FSMs and BTs. It doesn't address Minimax, A*, etc. In fact, it assumes that you know a lot of those already. What it will do, though, is allow you to put a lot more expression into the transition logic that sits on top of those structures.

Thanks for the compliment, however. ;-)

Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
Blogs I write:
IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play

"Reducing the world to mathematical equations!"

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