After TOTWGPG
Alright, i just finished reading ''Tricks Of The Windows Game Programming Gurus''So i can''t help but wonder, where to next? After reading the book I made a couple of games so i''m pretty sure i should move on. i thought about buying ''Beggining Direct 3d Game Programming'' or ''OpenGL Game Programming''I read a couple of reviews of these books and i started leaning towards openGL but the shouldn''t i do DirectX first since most people say its harder or should i just wait for Volume2 of TOTWGPG? what would you do in this situation, again an help would be greatly appreciated.
X4J
X4J
Read and (try to) do NeHe''s OpenGL tutorials (located somewhere on this site).
Magmai Kai Holmlor
- Not For Rent
Magmai Kai Holmlor
- Not For Rent
- The trade-off between price and quality does not exist in Japan. Rather, the idea that high quality brings on cost reduction is widely accepted.-- Tajima & Matsubara
August 12, 2001 09:49 PM
Andre''s Volume Two should be coming out in a about a couple of months; or thats when it''s supposed to come out
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