programmiring a screensaver file with OpenGL
I have recently learned OpenGL. Now i want to write a openGL-screensaver program based on WIN32API(better MFC). But i have some problems. I am a newbie and don''t know how i should do.
Can somebody help me
A good starting point for win32 screensaver programming is http://www.wischik.com/scr/
Bjørn.
Bjørn.
We are boki. The rest is known.
As far as I know Screensavers aren´t different to a normal *.exe-File with the ending .scr or so. But I''m not really sure about that.
Visit:http://www.evildawncrew.comAll things which are worth beeing done, are worth beeing donw well.
There must be more than just a *simple* .EXE file. The program needs to be configured (Like in control panel), So there is got to be more.
Electron
Electron
"64 kb of memory ought to be enough for anybody-Bill gates -89
--Electron"The truth can be changed simply by the way you accept it.""'General failure trying to read from file' - who is General Failure, and why is he reading my file??"
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement