Specifically, I'm having problems with lighting and setting cameras from within the .x file under DX3's implementation of D3D. Does anybody know if this is even possible?
Also, does anybody know of a good source for specifications on what .x files can handle? I haven't been able to find anything, so I'm kind of shooting from the hip as far as textures, animation, frames, bones, etc.
Thanks,
Bill
bill@cerebrumsoftware.com