Another look for objets DX
Hi, I'm trying to change the look of the following objects
http://img689.imageshack.us/img689/5967/scrnsht.jpg (i don't know how to embbed it)
as i haven't ANY graphics skill, I need a little help, tips and comments about how to change the object for a better appearance.
This miniCAD was developed in Direct3D. The showed are Mesh.Polygon objects with Material property set to :
.Specular = RoyalBlue
.Ambient = Blue
.Specular = RoyalBlue
.Emissive = RoyalBlue
When the graphics card it's enabled for lights, the render looks pretty cool, but when not, it looks like the posted object above. I changed the edge color to Black, else objects look pretty bad
Also, as you can see, antialiasing looks very awful
How Can I improve the appearance ?
ANY comment is welcome!
Enable lighting, or map it with a texture that has lighting "baked" into the texture map. Human vision relies on shading of surfaces coupled with stereo-scopic vision to relay information about an object's shape to the brain; in the absence of stereo images, shading is the sole source of information, and without shading, all you have are colored regions on the screen.
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement