How implement correct mouse movement?
hi,
I''ve create an small 3d engine, with dinput8 keyboard and mouse support. Ok my input handler updates every frame the input buffers, means the keyboard and mouse states. I would create mouse movement like an 3d shoter, but i became only X,Y coordinates from dinput. How can i do movement like an 3d shoter, with these coordinates?. For now i use only the coordinates to rotate my camera, but this won''t work well for me.
Pls help
Thx Imp
bugs are uncommented features...
Stay Evil & Ugly!
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