2 questions on UV mapping in blender
Hey!
2 quick questions regarding UV mapping in blender.
1) how can i make blender select a face or vertex in 3D view when i select the face or vertex in the UV/Image Editor?.
2) how do i save the UV layout to an image?
Thnx in advance!
2) Once your UV layout is set, go to the UVs menu -> scripts -> save UV face layout. It should let you save the layout as a .tga
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Thnx BCullis. That answers my second question and it works fine.
now all that remains is:
1) how can i make blender select a face or vertex in 3D view when i select the face or vertex in the UV/Image Editor?
now all that remains is:
1) how can i make blender select a face or vertex in 3D view when i select the face or vertex in the UV/Image Editor?
Its just a little button at the bottom of the uv window, looks like four dots connected in a square. Tooltip: "Sync UV and Mesh Selection"
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[size=2]Portfolio Map for Android - Free Visual Portfolio Tracker
[size=2]Electron Flux for Android - Free Puzzle/Logic Game
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