3d programing: Whats next?!?
Ok, so I learned about Direct3d and made a spinning cube with nice effects. Being a TOTAL newbie to 3d, I have no idea whatsoever what I should learn next, or where to get that knowledge.
My ultimate goal is 3d gameprograming so I guess it has something todo with collision-detection?
HELP!!
well, just plan out a simple game and write out the different methods of what you are going to need.
Pong is always a good start, and has room to add need little effects once the framework+playability is done.
Scott
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"If you try and don''t succeed, destroy all evidence that you tried."
Pong is always a good start, and has room to add need little effects once the framework+playability is done.
Scott
Website
"If you try and don''t succeed, destroy all evidence that you tried."
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