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AngelScript function pointers now working

Started by February 22, 2010 06:34 PM
10 comments, last by WitchLord 14 years, 9 months ago
Are you deliberately trying to destroy my morale? ;)

Just kidding. I'll look into both of these problems.

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

This bug should have been fixed in revision 565.

As you suspected, it was not related to function pointers. It was a bug in the virtual machine. When dynamically growing the stack space, the object pointer for the class method call wasn't copied over to the new stack block, which caused the access violation.

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

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