How to make the side i'm viewing of a mesh disappear?
I'm making a 3D tetris game and i want the sides of the Gridbox that the blocks fall into disappear when looking at them, that way the player can see his blocks going in. Of course i don't want to make all the sides see thru, just the ones i'm looking at.
How to do that with blender? Or is it not done in a 3d program but in the actual programming of the game?
"Spending your life waiting for the messiah to come save the world is like waiting around for the straight piece to come in Tetris...even if it comes, by that time you've accumulated a mountain of shit so high that you're fucked no matter what you do. "
Make the faces point inside out. Polygons are 1-sided (usually), so just make a box where the faces point inwards instead of outwards.
. 22 Racing Series .
Thanks that's exactly what i needed :)
"Spending your life waiting for the messiah to come save the world is like waiting around for the straight piece to come in Tetris...even if it comes, by that time you've accumulated a mountain of shit so high that you're fucked no matter what you do. "
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