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The Fate of Modern FPS Campaign Length

Started by November 26, 2009 06:23 PM
20 comments, last by WorldPlanter 15 years, 2 months ago
People actually play FPSes single player? What's the point? (With the exception of Serious Sam) They all tend to devolve into cheating the AI or a glorified version of Duck Hunt (though Serious Sam was an awesome glorification).

Personally, I wish more companies went the Quake 3/Team Fortress 2 route. Quit wasting time on the campaign and provide excellent balance and support/content for the multiplayer side, which is played a hell of a lot more over the course of the game's lifetime.
Quote:
Original post by Telastyn
People actually play FPSes single player? What's the point? (With the exception of Serious Sam) They all tend to devolve into cheating the AI or a glorified version of Duck Hunt (though Serious Sam was an awesome glorification).

Personally, I wish more companies went the Quake 3/Team Fortress 2 route. Quit wasting time on the campaign and provide excellent balance and support/content for the multiplayer side, which is played a hell of a lot more over the course of the game's lifetime.


I too love multiplayer and find that depending on the franchise much or most of the value rests with its multiplayer offerings. I'm a big fan of the Battlefield series which has no campaign at all. That being said, when an FPS does boast a single or co-op campaign I expect to get a different but equally enjoyable experience out of it.

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