chess, even tetris
hi, I''m new to this forum, but not new to programming...I''m interested in getting started in game programming for fun, maybe write some real games. to start, I''m going with basic tile based 2D of course, and I was thinking it would be fun to write a chess or tetris game, but I have no idea where to start.
it''s not the programming I''m having trouble with (VB, java-script, C++ I can do) but the game logic. I don''t know how to check if a chess move is valid, rotate pieces in tetris, etc. then comes AI for chess, even harder.
I can''t find a simple example to learn from either...anyone have any suggestions on how to write a chess/tetris game? thanks!
July 22, 2001 09:45 PM
Funny you should ask, I''m actually making a website outlining a step by step process I used to make a Tetris clone. I''m just at the beginning of this project, and it''s not top on my "action item list" but as soon as I finish, I''ll post up here.
-RabidJester
-RabidJester
I think several articles were written about making a chess game or maybe it was AI or both. Look in the article section of this site.
To do all that one is able to do, is to be a man; to do all that one would like to do, is to be a god.- Napoleon Bonaparte
Check this forum for a great tutorial to learn how to make a Tetris-clone.
alexk7
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