quote: Original post by Silvermyst
Taking the Requiem ''angel'' idea one step further (hopefull a good step)...
What if, depending on your actions, different ''angels'' will accompany you? IF you choose to do the ''right'' thing the entire time, your angel will be a righteous one, if you choose to do the ''bad'' thing, you''ll have an evil little angel on your side, complimenting your every kill etc.
What if different angels can grant you different powers?
(...)
Example:
Paladin helps out the poor and weak (saves villages from monsters, gives money to the poor) and a nice entity enters his body, aiding him some defensive powers. The longer the player stays ''in character'' (that is, the longer he keeps playing the nice paladin), the longer the entity will be with him and the more defensive power it might give. But, if the paladin starts to roam castles, disturbing people in their rooms, maybe even touching fair maidens against their will, the entity would leave, leaving the paladin weakened (without the defensive powers he''s learned to depend on).
mmmmm my how this Crow I''m munching on is yummy.
Thank you for sticking with it, SM. You have a great idea and I hope my rant did not deter you guys.
It''s a good idea, though you''d have to get the broad playtest in before you could make final decisions on that. I think of this like your Good and Bad Muse hanging over your right and left shoulders repectively (little red horned you, little pink winged you)...
I''m getting some ideas on how I might make this work on a unit-basis too...
-------------------------
-WarMage
...cynicism is only as good as...well, mine''s pretty damn good, anyway...
--------------
-WarMage