Advertisement

Using Sockets with C++

Started by November 29, 1999 08:41 PM
-1 comments, last by Yanroy 25 years ago
I am making a MUD like text-only multi-player internet RPG. I know how to open a connection to an internet server because I used to make Bots for Battle.net. My problem is as follows:

How the heck do I make the server version of my game????? I have no idea how to make it receive a connection. Another thing that bothers me is, where do I stick the thing when I am done with it? My ISP doesn't allow me to use their server to run apps. I need something like a Battle.net server that is free that will run my program 24/7. No problem, right?

Just in case I didn't make myself clear, I am using wsock32.lib, C++, and a console app that runs under windows 98.

--------------------

You are not a real programmer until you end all your sentences with semicolons; (c) 2000 ROAD Programming
You are unique. Just like everybody else.
"Mechanical engineers design weapons; civil engineers design targets."
"Sensitivity is adjustable, so you can set it to detect elephants and other small creatures." -- Product Description for a vibration sensor

Yanroy@usa.com

This topic is closed to new replies.

Advertisement