Quote: Original post by d000hg
Such contract clauses are both common, and largely a scare tactic. I'm sure it varies from country to country but such 'unfair' clauses are typically very hard to enforce (unless you do something dumb like have a copy of your code on your work PC).
Agreed, if you're using work resources or work time to work on your own things then there's a solid case against you, and it's something you shouldn't be doing in the first place as a curtsy of professionalism.
A few months before I left I wanted to develop a casual game franchise in my own time at home and then later present it to the publisher with the objective to get a casual games division up and running within the studio. There lawyers reply back to me was along the lines of:
- If we like it we'll let you develop it into a prototype.
- If we don't like it we'll take the property anyway because you work for us. Whether we'll ever develop it is another matter.
So I didn't work on it until after I resigned this year. :)