How to make textures from scratch?
Hey,
I'm a beginning to do environmental 3D modeling with Blender. I started out using SketchUp for practice, but that won't teach me a whole lot because all you do is draw lines and then push or pull to make your objects. So I am learning Blender. I've gotten along pretty good for having only three days of learning it, I have made a heart from a tutorial as well.
But I'd like to be able to texture as well, but I'd like to create my own for the environmental objects I create. I was trying to look for tutorials online but I can't find any on making textures from scratch. Can anyone help me out by making a tutorial or finding one that my eyes may have skipped?
Thanks,
~ Tyler
Making a texture is not that different from making any other bitmap art, although it's a little more mentally complicated because you have to mentally estimate how things are going to be warped. I assume you could at least find a tutorial on how to unwrap a model? Because that's what you have to do first, unwrap the model (probably in wireframe mode) to make your base texture. These are generally square, in some standard dimensions like 64x64 or 128x128 or whatever. Then you open that in photoshop or a similar program and paint over top of it, save, import that and test it by wrapping it back onto the model.
I want to help design a "sandpark" MMO. Optional interactive story with quests and deeply characterized NPCs, plus sandbox elements like player-craftable housing and lots of other crafting. If you are starting a design of this type, please PM me. I also love pet-breeding games.
Here you go -- here's something I did a couple years ago. It's less of a tutorial and more of an over-the-shoulder type of thing:
Polyglog 0.1 -- A Trial Run
And here are 555 Blender tutorials -- enough to keep you busy for a few months:
555 Blender Tutorials
Enjoy!
Scott
Polyglog 0.1 -- A Trial Run
And here are 555 Blender tutorials -- enough to keep you busy for a few months:
555 Blender Tutorials
Enjoy!
Scott
Newfound Room -- Open your mind to open content.
Using GIMP or Photoshop, you can blend phototextures. I do it all the time because 1.) I'm not good at making them from scratch, 2.) A lot of self-made textures look too fake with their presentation of noise and scratches.
www.cgtextures.com
www.cgtextures.com
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