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The Mid-Point of PathFinding

Started by July 01, 2001 07:32 AM
-1 comments, last by Jonoson 23 years, 7 months ago
Now I had done for my PathFinding ( with smoothing ) But if the distance was too long, it got much more cost in Pathfinding. I tried to do this in Mid-Point , but I have no idea how to avoid the unit to search back to his original location? any best way to solve this problem ? Thanks , and sorry for my poor English...

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