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AngelCode 2.16.0 is here

Started by March 31, 2009 10:10 AM
-1 comments, last by WitchLord 15 years, 8 months ago
A new version has been released. As traditionally with each .0 release a lot of work has been done with the interface, both to clean up some old things that didn't work too well, and to add the ability to better enumerate the entities of the scripts and registered interface. I really recommend checking the change list for the full details. I've also worked on some add-ons for the library. First, I've now added the std::string registration as a standard add-on to complement the reference counted CScriptString. The other add-ons are all compatible with both std::string and CScriptString. I've modified the CScriptBuilder to permit removing the metadata processing through a preprocessor directive. Perhaps the biggest news is the addition of automatic generation of wrapper functions for when the native calling conventions are not supported. Big thanks to George Yohng from 4Front Technologies for writing that code. Also, don't forget to check out all the bug fixes. Regards, Andreas

AngelCode.com - game development and more - Reference DB - game developer references
AngelScript - free scripting library - BMFont - free bitmap font generator - Tower - free puzzle game

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