I''m planning on creating a 3D based game for the first time. I''ve been learning DirectX 8.0 and increasing my C++ skills. I wanted to know more about how the game engine interfaces with the Rendered images. In short I''m looking for resources (internet, books, articles) that will help me learn about game engines, how to code them, and how to use them (basics to implementation).
Could I get some resource information please. A list of good books would be cool to. Thanks!
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Keep On Smiling