Quote:Original post by Dmytry I hate how font rendering looks on OS X (i consider lack of option for hinting a glitch)
I kind of like the fonts in Mac OS X, but I guess it would look bad if you prefer small, crisp fonts. It would be nice to have the option to toggle between hinting somewhere in the preferences.
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I hate OS X mouse (i consider lack of any configuration for accel curve a glitch).
I've never really noticed that with my mouse. It's possible I'm just used to it now. Or it could be because I'm using a Logitech mouse, because there's no way I'm waving a bar of soap around to control my computer (a.k.a. the Mighty Mouse. And Apple still hasn't figured out how to implement a right mouse button properly.)
Quote:Original post by Dmytry I hate how font rendering looks on OS X (i consider lack of option for hinting a glitch)
I kind of like the fonts in Mac OS X, but I guess it would look bad if you prefer small, crisp fonts. It would be nice to have the option to toggle between hinting somewhere in the preferences.
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I hate OS X mouse (i consider lack of any configuration for accel curve a glitch).
I've never really noticed that with my mouse. It's possible I'm just used to it now. Or it could be because I'm using a Logitech mouse, because there's no way I'm waving a bar of soap around to control my computer (a.k.a. the Mighty Mouse. And Apple still hasn't figured out how to implement a right mouse button properly.)
other thing I hate about apple is whole "apple is kind of user interfaces" myth... no way. Kings of marketing, maybe, pretty designs, maybe (with a stretch), but certainly not user interfaces and ergonomics, and not even close. Mighty mouse: *lift* left finger to do right-click. A hidden proximity sensor. This is insane.
I don't think Apple would've been spending so much on marketing and ads if those weren't effective at planting that sort of myths...
Quote:Original post by Dmytry other thing I hate about apple is whole "apple is kind of user interfaces" myth... no way. Kings of marketing, maybe, pretty designs, maybe (with a stretch), but certainly not user interfaces and ergonomics, and not even close. Mighty mouse: *lift* left finger to do right-click. A hidden proximity sensor. This is insane.
I don't know, this macbook has by far the best trackpad I have ever used, and the osx implementation of gestures is excellent. The trackpad on my Vaio feels remarkably inadequate after using this. The windows driver for the trackpad leave something to be desired however.
Quote:Original post by Dmytry other thing I hate about apple is whole "apple is kind of user interfaces" myth... no way. Kings of marketing, maybe, pretty designs, maybe (with a stretch), but certainly not user interfaces and ergonomics, and not even close. Mighty mouse: *lift* left finger to do right-click. A hidden proximity sensor. This is insane.
I don't know, this macbook has by far the best trackpad I have ever used, and the osx implementation of gestures is excellent. The trackpad on my Vaio feels remarkably inadequate after using this. The windows driver for the trackpad leave something to be desired however.
trackpad on macbook (which I tried at mac shop) feelt remarkably inadequate after using my cheapo mouse. edit:and this didn't leave good impression either.(edit: thread. Nice, eh? Seen it with my eyes on demonstration laptop at shop) Really, that's like defending apple by telling that it got best arrow keys mouse emulation.
What's the problem with GCC? Why not just compile the latest source code if you really need it? I guess the problem is that you won't get all the Apple additions to the compiler package.
A lot of people dislike Xcode and regard it as rubbish, but I really like it; a minimalistic UI (which Apple is REALLY good at), good management of source code/compile targets, etc. The only problem really is code completion, which can be pretty bad for C++. Another positive thing about Xcode over Visual Studio is that it's more to the point and loads faster. Takes a while to get used to, like everything else in OS X.
A word on the trackpads; Apple trackpads are hands down the best I've ever used. Together with the OS X acceleration curve, they are near perfect.
This is, by far, the stupidest thread I have ever read on GD.net.
Honestly. This is a debate that CANNOT be won. As my father always said, "there is a seat for every ass."
I like my Mac, I think it is worth the money, and there is nothing you can say or do to convince me otherwise. You like your PC, and there is nothing I can say or do to convince you otherwise.
Case closed. Let's move on.
I am ashamed that there are so many highly rated users arguing in this thread.
Quote:Original post by visage This is, by far, the stupidest thread I have ever read on GD.net.
Honestly. This is a debate that CANNOT be won. As my father always said, "there is a seat for every ass."
I like my Mac, I think it is worth the money, and there is nothing you can say or do to convince me otherwise. You like your PC, and there is nothing I can say or do to convince you otherwise.
Case closed. Let's move on.
I am ashamed that there are so many highly rated users arguing in this thread.
Damn skippy. I'm tempted to start nuking posts that go off-topic....
What is your budget for the unit? Honestly, just go to apple.com and pick the system you feel suits your needs. I'm personally a fan of the specs you get with the basic Mac Pro if you have the budget for it, Twin Quad core Xeons can eat up whatever you want to throw at them. Buy the extra ram yourself and install it. Don't bother spending the extra on apple monitors, I don't find a difference in quality between them, and the large dell monitors we have in the labs. And sadly you can't easily ditch the mac keyboards, which are about the only thing I hate about the design of the current gen macs.
The basic Imac is far cheaper than the Pro, but with less space to upgrade. On the plus side they're exceptionally compact, and I know several developers that have high praises for them. Depending on your budget and project requirements, you may wish to configure a very beefy system to offload compiles to from any of your development computers.
Old Username: Talroth
If your signature on a web forum takes up more space than your average post, then you are doing things wrong.
Quote:Original post by ApochPiQ Damn skippy. I'm tempted to start nuking posts that go off-topic....
There's a topic now? [grin]
To sum up my opinion again before I bow out: I'd recommend getting an iMac. The Mac Mini is too basic for hardcore gaming, and the Mac Pro is a bit too expensive for most people tastes. Mac gamers who prefer games that use a lot of graphical grunt will have an iMac or a MacBook Pro.
(One last aside: Are there any recommendations for Mac keyboards? I don't mind the Apple ones that much, but they're fairly low set by default and not the most comfortable to type on for extended periouds. The wireless Apple keyboard is better for typing, but doesn't have a numpad.)