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Need to find background images for 2D Adventure game

Started by February 11, 2009 05:46 PM
2 comments, last by arachnidzone 15 years, 10 months ago
I am making a very simple browser-based multiplayer mystery adventure game. The game uses backdrops of rooms in an old house - including an attic, a basement, living room, library. They are just static images you click on to examine objects. I'm trying to get ahold of some images to use for free, but am running out of ideas. I checked out wikimedia commons and public-domain-photos but couldn't find much to use. So now I'm throwing this out here to see if anyone has any suggestions. Here are a few options I'm considering. * Look harder and be more flexible with public domain pictures * Find an old house (anyone got one?) and take pictures there myself * Hire a photographer who is willing to work for free/very little to find and take pictures * Hire a 2D artist who is willing to work for free/very lttle to draw/paint/photoshop pictures * Hire a 3D artist who is willing to work for free/very little to make 3D images of the room * Other ideas? If you are an artist who would consider offering your services for my enticing no pay/very little pay deal, it might help to know that these images are the only sticking point that is keeping this game from being made, and I only need about 4 or 5 pictures. The rest of it should be easy. So your efforts will definitely not be in vain. I will discuss this in more detail if you inquire.
You could try drawing the images yourself (How to create good game art when your not an artist). If your looking for an artist you could also try looking at the links in my signature, as such communities are generally where they hang out.
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Hey, id possibly be interested in doing 3D renders for the backgrounds.

Let me have some more details on how many backgrounds, what genre etc. Maybe if you give me a full description of 1 room and i will make a sample and post it on here.
Richard Howard3D modeller and Concept artist.
I took this on as a challenge being a fan of the genre your game is in (zombie) and decided to model a nice graveyard and house enspired by 'Night of the Living Dead'.

It has downstairs, upstairs, attic and basement. Its fully textures and of resonable quality IMO. It is at the moment in a generic format which I can reuse and adapt for my various future projects. I am now modelling props for indoors and outside, perimiter fence and wall, main gates, graves, crypts, vegetation, furnitire, doors.

For you project I would fit all these props then break a few windows and board them up and anything else deemed appropriate.

If you no longer need these thats fine as its been fun and like I say, its reuseable and adaptable.

To me it needs a lot of tweaking and fine tuning once completed to make the textures fit walls perfectly etc.










As you will notice, there are unfinished emements in all of these, the background texture for example is just a filler, lacking railing and stairs to rear of house, texturing and mapping unfinished here and there on all models. But this is the largest undertaking I have ever done and is currently in day 4 so not doing bad...

Anyway, if your interested let me know! I would also do some post-production work on this to add a liggle grime and fog. At the moment I find adding specific area textures easier by digitally editing them in. I will try and master texturing at some point though and do all this in-model.

OR if anyone else can see a use in this also let me know.

[Edited by - arachnidzone on March 3, 2009 3:53:59 AM]
Richard Howard3D modeller and Concept artist.

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