Hey thanks alot man!
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That is exactly what I needed. Now I am culling my octree at blazing speeds
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lol
Actually I am now averaging 70fps (my refresh rate) at 1600x1200x16 compared to 35 before implementing the octree. And I know I can still optimize things a considerable amount more now because my implementation is brute force at the moment. And my math functions are all using the standard C library math functions operating on doubles.
Thanks again
Seeya
Krippy