![](smile.gif)
Help on a Strategy Game
Hi, I''ve been thinking about making a simple strategy game for my next game. I was wondering if anyone could offer any advice I could use, like what data structures to use for units (array, linked list) and stuff like that. Pretty general I know, but I''m curious to what people would have to say about anything at all regarding a strategy game. Thanks a lot
Also I was reading about single threaded vs. multiple threads and was wondering what input I could get on that topic. Thanks again
![](smile.gif)
I find it helpful to first toss an idea around in my head for a week or two, and not write anything down. Just think about it when I''m walking down the street, bored in class, or trying to sleep. Look at whatyour trying to create, then try to picture the inner workings. Try to simulate various data structures in your head. Once you think up a good way of handling things, spend at least a few weeks on designing the game architecture on paper. Then and only then start coding.
I know I haven''t given you a single piece of advice on the strategy game itself, but believe me, if you follow the above, you will come up with something and it shall be good.
I know I haven''t given you a single piece of advice on the strategy game itself, but believe me, if you follow the above, you will come up with something and it shall be good.
![](smile.gif)
![Resist Windows XP''s Invasive Production Activation Technology!](http://druidgames.cjb.net/Out_Source/resist.jpg)
BetaShare - Run Your Beta Right!
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement