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Where to start?

Started by December 31, 2008 08:14 PM
3 comments, last by tonyg 15 years, 10 months ago
So I've decided to plunge myself into the world of game AI, and have no idea where to start. For some background, I'm a college student right now majoring in a field closely related to Computer Science. I have experience working with cognitive architectures and am very interested in research in AI. I read an article (http://www.spectrum.ieee.org/dec08/7011) just yesterday that's made me realize the role games play in pushing AI forward (similar to what games are doing for graphics) and figured it'd be a good way to get more exposure to the field. Besides, games are a fun domain to work in and complement a long-time hobby of mine. So where do I start? I'm familiar with basic AI (pathfinding algorithms, a lot of machine learning, various stuff), and particularly, I'm interested in programming bots for a FPS. What games are people most extensively doing this sort of programming in, and what resources are out there for someone starting out in this? Thanks!
You might want to do a search for 'Champandard' on Amazon. He's on these forums often and has published a couple of books on FPS AI/bots :
Programming Believable Characters For Computer Games
AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors

There are some good basic books on AI ( Matt Buckland : Programming Game AI by Example and Ian Millington : Artificial Intelligence for Games
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Hay, those seem like great books but not wanting to make a new topic I was hoping you could help me with a similar Q.
I am taking an AI class starting today however I was wondering if there where any good E-books or online websites that could assist with the beginning understanding of AI as a whole. I understand path finding and a few other algorithms in AI but going from there is my problem. I don't want to pay for any other books then my current load as they are about $500.00.
The official home of all AI knowledge is now Alex Champandard's AIGameDev. There's a lot of material there and the community is slowly working on a wiki with not only information but plenty of links to info around the web.

Dave Mark - President and Lead Designer of Intrinsic Algorithm LLC
Professional consultant on game AI, mathematical modeling, simulation modeling
Co-founder and 10 year advisor of the GDC AI Summit
Author of the book, Behavioral Mathematics for Game AI
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IA News - What's happening at IA | IA on AI - AI news and notes | Post-Play'em - Observations on AI of games I play

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... and there is AI Depot

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