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2d under Linux
hey Null, what you think of Clanlib?
there is also GGI, but I think thats not game related, is mostly a Graphics thing, then there is Allegro being ported to many platforms, anyway I am not making any linux games right now, eventualy I want to port my windows directx game to Linux, and it will help me a lot to know what is the best API to use as well.
there is also GGI, but I think thats not game related, is mostly a Graphics thing, then there is Allegro being ported to many platforms, anyway I am not making any linux games right now, eventualy I want to port my windows directx game to Linux, and it will help me a lot to know what is the best API to use as well.
I would suggest SDL for doing 2D stuff. If you''ve done anything in DirectDraw then the API is somewhat similar. There are a lot of good examples on their website. I''ve had no problems with it so far.
SDL also supports the use of OpenGL as well, although I haven''t tried that out yet.
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Andrew
SDL also supports the use of OpenGL as well, although I haven''t tried that out yet.
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Andrew
If you just need 2d, you can use Xlib. I still recommend OpenGL if you need superspeeds, otherwise Xlib is imo better.
I prefer ClanLib. It has a very clean interface, it is easy to use and it is object oriented.
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