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Iso engine in VB - comments please

Started by June 17, 2001 02:15 AM
5 comments, last by DesPlesda 23 years, 7 months ago
I''m making an isometric engine to replace Dink Smallwood (http://www.dinksmallwood.net), and I''m doing it in VB. The site for the engine''s http://jonathon-manning.virtualave.net, and I just want to know what everybody out there thinks.
The Realm Of The DesPlesda: tarPit Software
I think it''s a mistake, the fact that you''re using VB that is :D
-----------------------"When I have a problem on an Nvidia, I assume that it is my fault. With anyone else's drivers, I assume it is their fault" - John Carmack
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Yes, I know VB isn''t the best tool for game development, but I''d like to see if it can be done.

And it''s all I have.
The Realm Of The DesPlesda: tarPit Software
VB isn't so bad.

Check out my IsoEngine on allvb.de.vu/winrt.
it's all VB Stuff. :-)

If you plan to add big AI you should move to C++.



Edited by - eis_os on June 17, 2001 12:58:19 AM
Why don''t you give Blitz Basic a try?

Go here to read more about it:

www.blitzbasic.com
www.blitzbasement.com

Great for 2d gamedevelopment


oogly
quote:
Original post by DesPlesda

I''m making an isometric engine to replace Dink Smallwood (http://www.dinksmallwood.net), and I''m doing it in VB. The site for the engine''s http://jonathon-manning.virtualave.net, and I just want to know what everybody out there thinks.


You might be interested in using a pre-done graphics engine in conjunction with VB. BMDXCtls is one I wrote (in VC++) and used with the Scrolling Game Development Kit (in VB).

"All you need to do to learn circular logic is learn circular logic"
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Great ideas, but I''m working on an engine of my *own*, and though those two suggestions are great - I''ve checked them out - I''m trying to do this with as little base as possible - just to see if it can be done. :-)
The Realm Of The DesPlesda: tarPit Software

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