Multithreaded Splashscreen (win32)
A little while ago I create a splashscreen routine to use in my
graphics-programs to alleviate the tedium of looking at my desktop while my programs initialized themselves.
It had a few problems, most notably that it wasn''t multithreaded so it would only paint itself once.
I recently decided to implement a multithreaded version of it, but as I am not at all very sure of how to do multithreading safely I don''t feel certain that it is entirely safe.
I have checked it for memory-leaks without finding any, but I would greatly appreciate it if someone would have a look at it, and give me their comments.
The source can be found here:
http://gothix.trans4media.com/neogfx/splashscreen.zip
Neophyte
- Death awaits you all with nasty, big, pointy teeth. -
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