It's accessible from the menu on the left of the main screen
[This message has been edited by STG (edited November 19, 1999).]
It's accessible from the menu on the left of the main screen
[This message has been edited by STG (edited November 19, 1999).]
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- mallen22@concentric.net
- http://members.tripod.com/mxf_entertainment/
lpdd->SetDisplayMode(SCREEN_WIDTH, SCREEN_HEIGHT, COLOR_MODE)
where lpdd is your direct draw object. But if you want to do this you have to include ddraw.h, and then create the direct draw object before hand.
to change it:
DEVMODE dmScreenSettings ;
dmScreenSettings.dmSize = sizeof(DEVMODE);
dmScreenSettings.dmPelsWidth = Width;
dmScreenSettings.dmPelsHeight = Height; dmScreenSettings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN);
to go back:
ChangeDisplaySettings(NULL, 0);
to change it:
DEVMODE dmScreenSettings ;
dmScreenSettings.dmSize = sizeof(DEVMODE);
dmScreenSettings.dmPelsWidth = Width;
dmScreenSettings.dmPelsHeight = Height; dmScreenSettings.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN);
to go back:
ChangeDisplaySettings(NULL, 0);
If i switch the resolution to 800x600x16 with DirectX and the Desktop's resolution already is 800x600x16 the GFX are messed up.
I don't know why this happens...
[This message has been edited by Melo (edited November 24, 1999).]