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Cameras

Started by November 24, 1999 03:23 PM
-1 comments, last by Smack0007 25 years, 3 months ago
Are there functions in OpenGL that handle Cameras? As of right now I am using Camera routines that I myself have written. And if there aren't functions for the camera, how do you spin something 360 degrees without being right on as Axis?

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zac@qisfl.net
Snowsoft Online

- I don't pretend to know anything.Snowsoft

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