Book question
Is André LaMothe´s new book about isometric game programming any good?
Zeblar Nagrim, Lord of Chaos
By new book, are you talking about Isometric Game Programming With DirectX 7.0? If you are, yes it is a good book to use to introduce yourself to isometric game programming. Ernest Pazera is the author of the book. André LaMothe is the series editor for the Prima Tech Game Developement Series of books.
"I'm never alone, I'm alone all the time" - Glycerine-Bush"It starts with one thing" In The End-Linkin Park
Oops!
I first thougt it was André Lamothe who was the auther. I also believed that when I bought the book in the store today... I must be stupid or something.
Anyway it looks like a good book. If he had skiped GDI, Win32 and the other basic stuff and focused only on isometric game programming it would have been even better.
I´m not sure (because I have not read more than 100 pages or so) but I think Pazera have set the learning level to low.
Zeblar Nagrim, Lord of Chaos
I first thougt it was André Lamothe who was the auther. I also believed that when I bought the book in the store today... I must be stupid or something.
Anyway it looks like a good book. If he had skiped GDI, Win32 and the other basic stuff and focused only on isometric game programming it would have been even better.
I´m not sure (because I have not read more than 100 pages or so) but I think Pazera have set the learning level to low.
Zeblar Nagrim, Lord of Chaos
i am a newbie in isometric programming..
i bought this book 3 weeks ago..
it helps me a lot.
but now i got stuck in collision detection in isometric tile
and i didn''t find a part about collision detection.
Perhaps i can use mousemap function to reach the purpose
but is there a better method ?
i bought this book 3 weeks ago..
it helps me a lot.
but now i got stuck in collision detection in isometric tile
and i didn''t find a part about collision detection.
Perhaps i can use mousemap function to reach the purpose
but is there a better method ?
This topic is closed to new replies.
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