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OpenGL fullscreen without glut?

Started by November 16, 1999 06:48 PM
1 comment, last by Tire 25 years, 3 months ago
Check the NeHe site (hosted here). There's a tut. Basically you create the GL window without any borders/ title and then change the screen resolution to match. NeHe has the appropriate Win32 calls so I won't post them here.
-the logistical one-http://members.bellatlantic.net/~olsongt
How do I swtich to full screen useing OpenGL and Win32 without DirectX or glut? I've been digging through the Win32 SDK looking for some type of API call for the effect.
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Thanks, that was exactly what I was looking for.

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