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Fonts in games

Started by June 01, 2001 07:29 AM
0 comments, last by Spartacus 23 years, 8 months ago
Hi! Do games like Halflife, AOE and other professional games use the Windows GDI to create fonts and print out text? Or do they provide their own font functions? -Thanks

Real programmers don't document, if it was hard to write it should be hard to understand

GDI would be much too slow.
It''s not very hard to create own font routines.

I have drawn all chars in a texture and then simply display two polygons that use the font tex to display a char.
Adressing a specific char in a tex should also not be that complicated since every char has an ascii value.

Hope this helps

Ciao!


Have a look at our game "Crashday" at www.moonbyte.de

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