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ComputeSphereVisibilty question

Started by November 13, 1999 02:45 PM
0 comments, last by GameDev.net 25 years, 3 months ago
Hi guys,

Does anybody know of the D3DIM function ComputeSphereVisibility works?
What kind of coordinates it uses?
World? Screen?

This has been discussed many times on the DXDev mailing list, do a search of the archives at
http://discuss.microsoft.com/SCRIPTS/WA-MSD.EXE?S1=directxdev .

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