Advertisement

sphere creation in opengl

Started by May 30, 2001 07:58 AM
-1 comments, last by trigger 23 years, 8 months ago
hi mates! anybody out there who can explain to me how to create a sphere with the ogl api and c/c++ without any lib like glut or glaux. more ways that show how to do this would be nice. for example how to do them with quads or triangles(subdivision). in addition i am interested in how to disort the sphere so that it looks in some case organic... i think we all know that nice wobbling spheres that are disorted with cos & sin. best regards trigger
http://trigger.xenyon.net/

This topic is closed to new replies.

Advertisement