Roll Alignment
Hyello all, I'm new here on the forums but have enjoyed gamedev as a resource for a few months.. very helpful site!
I'm writing a 3D space sim game with enemy AIs that find you, chase you and shoot at you.
I'm wondering if anyone's had any experience getting AI actors with orientation defined by Side/Up/Forward vectors to match Roll with another actor? It would give the impression of better pilots and therefore more intelligent AIs.
Thanks in advance!
Tom
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