what is the fastest way to draw pixels?
Is there a method in opengl to directly modify the frame buffer? or anything allowing me to draw pixels FAST?
Texture a quad (or more than one). It is more than fast enough, and is relatively easy to do.
http://druidgames.cjb.net/
http://druidgames.cjb.net/
I cannot use quads, I must use pixels, right now Im using GL_POINTS which is pretty damn slow.
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