Game programming using CodeWarrior on a Mac?
I have a final project due in computer science and I want to make a game. The compiler is CodeWarrior and the machines are Macs. Anyone know how to game program on those? Or know where I can find a tutorial?
Almost forgot... just a simple game like tetris or the like, also, I'll be programming in C++, CodeWarrior compiles like 3 differrent languages or something like that.
Edited by - Big_Bad_Bill on May 15, 2001 1:56:26 PM
Perhaps easiest (i.e. what I did recently) is use OpenGL. This is well documented and is easy to use for 2D and 3D, is cross platform and automatically takes advantage of any graphics hardware on any platform.
You can use GLUT on the Mac as a shell: it provides basic setup, pseudo-commandline initialisation and use input and is 100% cross platform. Alternately Codewarrior comes with it''s own application shell which gives you more access to the MacOS but is probably more work to use (I''ve not used it myself). Or you might find a demo/shell app which you can dissect and insert your own code into.
You can use GLUT on the Mac as a shell: it provides basic setup, pseudo-commandline initialisation and use input and is 100% cross platform. Alternately Codewarrior comes with it''s own application shell which gives you more access to the MacOS but is probably more work to use (I''ve not used it myself). Or you might find a demo/shell app which you can dissect and insert your own code into.
John BlackburneProgrammer, The Pitbull Syndicate
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