Win2k problem, why delete pointer so slow?
Is deleting complicate class structure very slow under Win2k?
I have an array of a linked list, let''s call it type A list, and each node of type A list have 6 other type B linked list which just contain some binary data in the node. And also some algorithm for insert data. The array is dynamically created and about 500000 in size for test; when I initialize them, it take about 8 second to input all the data, but when I delete them, it take me 50 second. I also try it under WinMe and Win98, both only take about 1 sec to destruct the structure.
Is it another bug of Win2k?
Ben
Is it a debug build? I''ve never had this problem in Win2K, but I know that debug builds stuff a bunch of useless code into the delete calls.
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