texture compression?!
how i make a texture using a specific comression format in opengl like direct3d?!
thanks in advance
You may want to take a look at this: http://www.nvidia.com/Marketing/Developer/DevRel.nsf/bookmark/50557D736903E139882568E80009CCD7
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http://druidgames.cjb.net/
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http://druidgames.cjb.net/
Check my site (www.nirtogl.com), I have a library called GTC (generic texture compression)
Celeron ][ 566 @ 850256MB PC-100 CAS2 RAMDFI PA-61 Mainboard (250MB memory bandwidth sucks, it should be 500MB)ATI Radeon 32MB DDR LEWindows 98SE
Thanks Null/Void
i take a look, i hope i dont need to use glut, becose i dont use it!
NitroGL: I dont want a library
, i want to know how to make that into my engine, right now, my direct3d port work fine but the opengl one compression is not working...
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NitroGL: I dont want a library
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You don''t need GLUT, it is just there to keep the Windows Specific code hidden from you.

http://druidgames.cjb.net/

http://druidgames.cjb.net/
May 13, 2001 08:53 PM
NitroGL - I tried to access your lib but geocity tells me the files are not there? Could you please check your links?
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