Mason McCuskey
Spin Studios
www.spin-studios.com
[This message has been edited by mason (edited October 01, 1999).]
Mason McCuskey
Spin Studios
www.spin-studios.com
[This message has been edited by mason (edited October 01, 1999).]
Actually i have a problem. I am creating a level editor for my own game using MFC and DirectX. All the tiles are contained in the DirectDraw surfaces.
I want to make a window that is always ontop of the main level editor window, in other words it is a floating window. Could anybody tell me, how to blit a tile from DirectX surface to the ontop window. Is it posible to blit from DirectDraw surface to GDI?
I really don't use it that much.
Bitmapped fonts are much better to use, and can be smoothed - where GDI just draws them with "jaggies".
It's a decent way to get cheap stuff done quick. But don't rely upon it too heavily.
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Revolver, aka Brian Smith ( brian@angelhill.net )
Angel Hill programmer/designer (aka slave worker)
http://www.angelhill.net