The 3d object loads into my scene just fine and I can move the camera around and see it.
If I make screen space polygons they show up fine also.
But, when I try to make point lists, line lists, or polygons they are no where to be seen.
I am using z-buffering and have heard that maybe I am back-culling the polygons on accident? I have no idea, I am new to this.
My camera target is at 0,0,0 and my eye point is at 0,25,-100.
Please show me what I have to do to get a polygon to show up. I have cut out countless pieces of SDK code and pasted it in to no avail. I am maybe doing something wrong with the material?
Thanks,
AG
webmaster@arrogantgod.com