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Class Troubles
Hey
Well, I am having some problems with Inheritance of classes. Here are the two class I am having trouble with.
Well you would think this would work. Ok, well, in the GameLoop, I create a Asteroid Object,
Asteroid Asteroid1;
Now, when I try to call it like this:
Asteroid1.Move();
I get this error: unresolved external symbol "public: void __thiscall GameObject::Move(void)" (?Move@GameObject@@QAEXXZ)
That happens with any function except Draw, and Explode. I don''t understand why this is. Both classs are in the same .h file, so they know eacher exist I belive. Well if someone could help I would appreciate that. Thanks
James,
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