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Developing a P*rl script language...

Started by April 27, 2001 10:51 PM
1 comment, last by Ranger_One 23 years, 9 months ago
Hi, I working on a Perl-esque scripting language for my engine and wonder what features of perl ppl like best or would like to see added/improved. I''m making the language all OOP by nature (that''s one najor diff) and all identifiers are variables by nature (no subroutines/functions)... Here is what I plan: supply perl-like: strings arrays / hashes c like syntax The language would support both realtime interpretation and a faster "macrocode" compiled version (optimized interpreter with no string parsing, etc). Any comments, ideas appreciated... Jason
Regular expressions. ''Nuff said.

I''m reminded of the day my daughter came in, looked over my shoulder at some Perl 4 code, and said, "What is that, swearing?" - Larry Wall
I'm reminded of the day my daughter came in, looked over my shoulder at some Perl 4 code, and said, "What is that, swearing?" - Larry Wall
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damn,
can''t believe I didn''t include regular expressions in the
list. Just goes to show you how used to them I am. =)

after looking at the complexity of coding such a script interpreter I''m starting to think an mIRC like script language would be better- 0.0

Thanks for the input,
Jason

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